But here are some screenshots and pieces of concept art. I'm going to start my development days with concept art I think, it gets me started on the right note, I think.
Some early concepts of the sanctuary. I decided there wasn't enough room for the player to move around so I made the second one. The characters look kinda lifeless and formal though.


Concepts I did today. Here's the gameplay sketch, player being friendly.

Updated sanctuary images: I think I'm going to split the screen, and have the dragon on one screen and the dove on the other. This will make dialog easier. I want to simplify the background also. I made the characters look a little less lifeless.


I love the art style. Plus I’m a huge fan of dragons so it kind of naturally appeals to me lol. I downloaded one of your demo’s from the website and the paper dragon kite look worked really well.
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